INFLUENCE OF WALDEN

 “When a man is warmed by the several modes which I have described, what does he want next? Surely not more warmth of the same kind, as more and richer food, larger and more splendid houses, finer and more abundant clothing, more numerous, incessant, and hotter fires, and the like. When he has obtained those things which are necessary to life, there is another alternative than to obtain the superfluities; and that is, to adventure on life now, his vacation from humbler toil having commenced.”

Elevate take away: Design something which you feel comfortable leaving unattended so you can travel more with less worries, something that is safer, more compact, simpler.

 “Every child begins the world again, to some extent, and loves to stay outdoors, even in wet and cold. It plays house, as well as horse, having an instinct for it. Who does not remember the interest with which, when young, he looked at shelving rocks, or any approach to a cave? It was the natural yearning of that portion, any portion of our most primitive ancestor which still survived in us.”

Elevate take away: design something that brings the kid in you back out to play.

 “However, if one designs to construct a dwelling-house, it behooves him to exercise a little Yankee shrewdness, lest after all he find himself in a workhouse, a labyrinth without a clue, a museum, an almshouse, a prison, or a splendid mausoleum instead. Consider first how slight a shelter is absolutely necessary.”

Elevate take away: design something that is just of the right size but leave options open for future expansion or reduction.  

 “An average house in this neighborhood costs perhaps eight hundred dollars, and to lay up this sum will take from ten to fifteen years of the laborer's life, even if he is not encumbered with a family -- estimating the pecuniary value of every man's labor at one dollar a day, for if some receive more, others receive less; -- so that he must have spent more than half his life commonly before his wigwam will be earned.

Elevate take away: design something that you can afford, both in the short run and the long run.

Nathan ToothmanComment